Crowds and Ambient Life

Making a world believable almost always requires bringing it to life. This track focuses on digital extras and entire crowds that can interact with their environment and perform plausible actions without taking up too much computation power! Whether you’re building AI technology for runtime or reusing tools as part of a creative process, you’ll learn the tricks and techniques to help your scenes come to life.

Event / Conference 2015 / Conference 2015 Track / Archive by category "Crowds and Ambient Life"