4.1 – Squad Mate Behavior and Scripting in GHOST RECON

Recording / 4.1 – Squad Mate Behavior and Scripting in GHOST RECON

Description

During this talk Gabriel Robert from Ubisoft Paris describes how the team approached creating AI teammate that are both proactive and not in the way of the player or steal the player's fun. You will see some of the tools and visualizations that the team uses to create and debug the teammate behaviors.

Recording