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In the latest instalment of the HITMAN series, contract targets are often high profile figures protected by their own personal security. To fit the fantasy and to provide new gameplay challenges, we've introduced a number of VIP and bodyguard behaviors to differentiate them from other NPCs.
The talk will begin with an overview of the core HITMAN AI systems and the agent states we call situations. Providing an insight into what makes the inhabitants of HITMAN tick, before transitioning into the solutions undertaken to simulate the roles of bodyguards and VIPs within a dynamic environment.
The talk will cover changes at the ambient and alert level, then delve into details on the various components that comprise the evacuation state: group coordination, group navigation, route evaluation, threat management and evacuation behaviours.
The first few minutes of the recording unfortunately have a second audio overlaid, however, after minute 2:50 the audio is fine for the remaining 40 minutes.