Squad AI and Group Behaviours: A Panel Discussion

Recording / Squad AI and Group Behaviours: A Panel Discussion

Description

In this panel from the Paris Game AI Conference 2009, veteran AI developers talked about their experiences with games such as End War and Crysis, share thoughts and tips about the development process of group behaviors, and talk about design and implementation ideas for the future. Topics included the use of war maps as a design tool, the benefits and approaches to cheating (or not) with sensory information, and the importance of hand signals and vocalizations...

Recording


BIOGRAPHY

In this panel from the Paris Game AI Conference 2009, veteran AI developers talked about their experiences with games such as End War and Crysis, share thoughts and tips about the development process of group behaviors, and talk about design and implementation ideas for the future. Topics included the use of war maps as a design tool, the benefits and approaches to cheating (or not) with sensory information, and the importance of hand signals and vocalizations...